Develop Your First Vuforia Studio Experience

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Overview: Develop Your First Vuforia Studio Experience

Execute Your Design

Guided by your preliminary design, create the assets for your AR experience. Then, upload those assets to Vuforia Studio.

01. Create assets

Earlier in the project, you listed all the assets required to build your AR experience. Now you will create those assets. You’ll need a variety of contributors with various skillsets to build the assets that make up your AR experience.

Who can help:

  • Designers will build 2D assets like buttons, menus, charts, and widgets. A UX/UI designer, visual designer, or graphic designer can use a tool like Adobe Photoshop to create 2D assets. Basic knowledge of web design is helpful.
  • Engineers can provide files for 3D assets that use computer-aided design (CAD) data, like 3D models and 3D animations. A CAD expert will use Creo Parametric, Creo Illustrate, or another tool to prepare the 3D data for use in your AR experience. Ideally, an engineer began preparing the data earlier in the project.
  • Developers will bring the assets together in the AR experience. Later in the project, the developer will use Vuforia Studio to incorporate the assets and build the design. Oftentimes, they will write JavaScript to build the experience.
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02. Upload and test assets

As you create assets, upload them to Vuforia Studio and verify they look and function as intended. The most important step is to ensure the components of your AR experience render correctly in the real world.

Common issues include:

  • Lack of CAD data: Your AR experience may be focused on a machine/object that your organization did not design. In that case, you may have difficulty getting the CAD design files you need from its manufacturer.
  • Model tracking issues: The digital 3D model you upload to Vuforia Studio may not fit correctly when overlaid to the physical machine/object.
  • 2D assets render incorrectly: Assets designed in two dimensions may not look the same in a 3D environment. Ensure they’re the correct size, scale, and color.

Upload 2D elements first, then add 3D elements and data integrations. This order can change depending on your situation or preference.

We recommend you upload and test assets frequently, while they’re being built. Testing and iterating helps you identify potential issues as they arise, which minimizes re-work.

In the next step, you’ll pull all the assets together to create your AR experience.

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Previous Step

Finalize User Interface Design

Next Step

Develop Structural Components

ADDITIONAL RESOURCES

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